Mythosis

Wall-E poster copyright belongs to Walt Disney Studios Motion Pictures

WALL-E

EST V ACT domestic box office revenue

$186 – 207MM V $224MM

Mythosis universal quests used

4

Audience appeal

8.47 – 9.41%

Script Score

0.29

WALL-E is a 2008 animated movie produced by Pixar Animation Studios and directed by Andrew Stanton. It is set in a dystopian future where Earth has been abandoned by humans due to excessive pollution and waste. The story revolves around a lonely robot, an idealistic robot and a robot preventing humans from returning back to Earth.

Wall-E poster copyright belongs to Walt Disney Studios Motion Pictures

1. The invisible plot structure of WALL-E

1A. The script of WALL-E borrows 93% of its events from 4 mythological tales

Eve’s quest is driven by the desire of fairness and justice. The quest borrows events from the tale of Prometheus from Greek mythology. Both Prometheus and Eve rebel to stop the destructive forces.

Wall-E’s quest is driven by the desire for companionship. The quest borrows events from the tale of Psyche in Greek mythology. Both Psyche and WallE win back their loved ones after getting deserted.

Auto’s quest is driven by the desire to dominate others. The quest borrows events from the tale of Circe in Greek mythology. Both Circe and Auto create a façade of godliness and treachery to control gullible victims.

Captain’s quest is driven by the desire to survive a threat. The quest borrows events from the tale of Noah in Abrahamic mythology. Both Noah & Captain look for a safe passage to protect others from a calamity.

NOTE: Detailed mirroring of each character’s primary quest to their respective mythological tales is in section “3A. Quests of characters and their mythological counterparts”

Mythosis plot structure

# 644,471

Tales interweaved

Noah, Psyche, Prometheus & Circe

I. How does interweaving mythological tales lead to infinite story plots?
II. Can the pursuit of a Desire have more than one quest?

2. The potential of WALL-E's plot structure: $186 – 207MM

The interweaving of 32 mythological tales can generate a billion unique stories. By using these 32 tales, we can extract the plot structure of any story across various genres. Our study of blockbuster, hit, and flop plot structures led to the discovery of the Mythosis Code, a set of principles for creating compelling stories. The plot structure of a story is analyzed to see how well it adheres to these storytelling principles.

2A. Plot structure evaluation of WALL-E

An example of interweaving the quests of Wall-E & Eve:

Wall-E’s script interweaves the tales of Psyche & Prometheus

2B. Box office revenue estimation of WALL-E

The plot structure of Wall-E has 3 powerful quests and interweaving them would have unlocked the script’s hidden potential.

The Script Score measures a plot structure’s  adherence to the four principles of Mythosis Code. We use the Script Score to estimate a movie’s audience appeal & revenues. Blockbuster plot structures have a score of at least 0.64 and appeal to 20% of the audiences.

Script Score

0.29

Audience appeal

8.47 – 9.41%

I. How is Mythosis Code used to estimate revenues?
II. Aren’t box-office revenues influenced by several factors beyond just the story plot?

3. The ideal plot structure of WALL-E

We have identified 32 mythological tales, the superset of all tales across cultures. The quests of these tales have also recurred over time periods. They represent human behaviours that are deeply embedded in our shared memories. Each tale is the richest expression of the pursuit of a human desire. The tales have a unique pattern of events spread over 5 major arcs.

Mapping a character’s quest to the relevant mythological tale reveals the gaps in their quest, if any. Plugging these gaps with the missing events deepens the character quest. The missing events also provide an opportunity for interweaving the various quests. These events strengthen the story and unlock its hidden potential.

3A.Quest of characters and their mythological counterparts​

Quest 1: Eve mirrors the universal quest for Idealism

Eve’s desire for Idealism stems from the need for fairness & justice. The tale of Prometheus from Greek mythology is the universal quest for Idealism.

In Wall-E, Eve borrows from the Greek mythological tale of Prometheus

Quest 2: Wall-E mirrors the universal quest for Social contact

Wall-E’s desire for Social contact stems from the need for companionship. The tale of Psyche from Greek mythology is the universal quest for Social contact.

In Wall-E, WallE borrows from the Greek mythological tale of Psyche

Quest 3: Auto mirrors the universal quest for Power

Auto’s desire for Power stems from the need to dominate others. The tale of Circe from Greek mythology is the universal quest for Power.

Quest 4: Captain mirrors the universal quest for Preservation

Captain’s desire for Preservation stems from the need to survive a threat. The tale of Noah from Abrahamic mythology is the universal quest for Preservation.

In Wall-E, Captain borrows from the Abrahamic mythological tale of Noah

The plot structure suffers from the quests not being interwoven.

The plot of WALL-E is a subset of Mythosis plot structure # 644,471. It emerges from interweaving the tales of Noah, Psyche, Prometheus & Circe.

Contact us for Mythosis plot structure # 644,471.

Tags: Prometheus, Psyche, Circe, Noah, Idealism, Social contact, Power, Preservation, Andrew Stanton, Walt Disney Pictures, Pixar Animation Studios, 2008

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